and which skills are you gonna have them ?! There are three different potential starting classes to pick from. Thanks! what do you recommend having in your party ?! Is it known that BQP is not contained within NP? Anyone capable of defeating any Jedi or Sith they encounter shouldn't have much problem with a droid or bounty hunter. This build starts with the Scout class, and then uses the Sentinel Jedi class. I wanted to try my hands on heavy armored character, because thats what Ive never did before just because of the fact, that you cant use most of the Powers. The Retinal Combat Implant will grant immunity to critical hits. KOTOR: Ridiculously overpowered melee build - YouTube It is designed with grinding out levels in mind to get max . Like those games, this build starts weak but gets increasingly more powerful - by the end of the game this build will be defeating entire groups of enemies in seconds. Windu's fighting style is built more upon Dexterity than Strength; however, don't neglect Strength. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. The player should remain at level three until after Taris. As for other upgrades, go for pure Damage. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. In addition to the six classes, there are Feats, Skills, and Force powers - this allows for character builds for nearly any type of character. And note that I never mentioned "Jedi Guardian" in the first place. I wasn't ignoring you. star wars kotor 2 - How can I make Bao-Dur an effective Jedi Guardian When youre building one you should think about focusing on Strength, Dexterity, and Constitution. Look at your Wisdom too, since thatll help with your force powers. Press question mark to learn the rest of the keyboard shortcuts. Privacy Policy. this because it can really optimize your character. Armor: Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. Since players only have a limited number of points to allocate to these. This build uses the Scout class combined with the Sentinel Jedi class. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. It only takes a minute to sign up. This guide concerns itself with the Guardian build, a class suitable for players who enjoy raw combat with a lightsaber as their primary means of offense. This is mainly for its Rapid Shot ability, but also the Implants. 47K views 1 year ago A build, designed to take down Malak in a single turn. It also has a direct impact on the Persuade skill, which can really come in handy during particular dialogue conversations. With this in mind, the Jedi Consular class is ideal for this build. Affect Mind If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. Charisma has several uses in KOTOR 2. This thread is archived New comments cannot be posted and votes cannot be cast 5 19 19 comments Best fggbggvgygfggh346677 Darth Sion 3 yr. ago Try the mod that ups all your stats to 18. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? This guide assumes you are playing with the Yavin DLC. makes putting a stat at 15 worth it, you will gain 5 more points to allocate by. (Because that way theyll reach the ground much faster. Then Repair catches my eye, seems interesting in this game. Who needs Call of Duty when you have Roblox game Frontlines, Marvel Snaps Kang really has got a grasp on infinity, Bulbasaur ASMR is here to soothe your soul, Mario Karts Waluigi Wiggler Switch combo ostracised by Reddit, Final Fantasy Pixel Remasters get Switch release date, Hey! Light side characters get more defensive powers, dark side get more offensive powers. Don't bother with Skill-boosting Feats, since skills (as already mentioned) are more or less worthless to Soldier-Guardians. I'd recommend 18 constitution since it lets you equip the strongest implants, but other than that, It's up to you. Darth Malgus fits the idea very well. Charging headlong into battle, lightsaber swinging wildly, is one strategy in KOTOR. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. This does not, however, mean this build is weak against other foes. This is a link to the guide, but be warned that, contact me through Reddit (/u/TangoSierraFan). [Top 12] Star Wars: KOTOR Best Builds That Are Powerful Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. Just count with fact that it will eat your poor Force Point really fast. This site uses cookies from Google to deliver its services and to analyze traffic. Not having to worry about a character getting stunned, poisoned, or suffering from any of the other status ailments makes this game a lot easier. That being said I can offer some general build information, that gives no spoilers. We include affiliate links in articles. Then focus on increasing the character's Strength, Constitution, and Wisdom - don't neglect Charisma and Dexterity though. I have conducted scholarly research on, and written about, the use of ballooning for reconnaissance purposes during the U.S. Civil War, tort reform, voter initiatives and referendums, the formation of civilization, Ancient Rome, Mesopotamia, and the major religions. As you can see, I havent mentioned third companion. Excellent build. One of the most important decisions in the game is picking a class: Guardian, Sentinal, or Consular. This build is probably very close to what many players wanted their Jedi to be on their first playthrough. However, some are still useful. It would help if you paired the build with offensive force abilities such as force choke and force storm. Jedi Guardian Sith Marauder combo will give you the most Feats and Health Points + Marauder has some badass bonuses like increased damage, reduced damage taken and Fury. As far as powers go its completely up to you, but seeing as how you seem to be into a light side build with little to no wisdom (being the strongman build) id focus on getting mainly light side powers but up to you. Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle. The damage done by them is extremely low in comparison to the damage of simply using your melee weapons. Star Wars: KOTOR - The Best Builds - Game Rant Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. How did Obi-Wan kill Grievous again? Last rank is pretty much AoE stun and who wouldnt want that, right? And general advice for someone playing as one in KOTOR II? The Jedi class should be either Guardian or Consular. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. RELATED: Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible. I just got back into playing KOTOR 2 again and I'm shredding enemies so far. This build mimics the skills and abilities of Darth Revan from Star Wars canon. Definitely like the build as it is pretty similar to the first KOTOR which is what I was hoping to continue. These skills are highly recommended. Am I understanding Kreia's lore about Revan correctly? For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. Its no secret that Kreia is my favourite companion and I really embraced her as a teacher in this build. This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. All rights reserved. This will give the player's Jedi a lot more force points, but fewer feats. How do you get out of a corner when plotting yourself into a corner. So after all these years I discovered something I didn't know. This stat determines how likely the player character is at dodging enemy attacks. Burst of Speed is a great Force Power to work towards as well. Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. Just a couple things, you talked about medium armour, is this still a feat? Fans must speak to Kreia, who will give players the option to select one of three possible choices: Regardless of their chosen class up to this point, players can select any of the three above options. The choice of Force powers will depend on the Jedi Exile's alignment. Cookie Notice So, how should he built? This awesome ability that Kreia has means, that whatever buff you or her use, it will buff the other one too. Is there a proper earth ground point in this switch box? How do you ensure that a red herring doesn't violate Chekhov's gun? Fear Last rank is pretty much AoE stun and who wouldnt want that, right? What about equipment and upgrades? There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. Weaponmaster is a great Prestige class. If the player can pull this off, though, they will be rewarded with the option of making a super-powered Jedi character. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. So max all skills out. Learn more about Stack Overflow the company, and our products. It dictates how much damage players deal to enemies (and how likely they are to hit them) while using melee weapons and lightsabers. in History, minored in Political Science I have lived in the Houston TX area my whole life; love the wintershate the summers. There are eight grenade types in KOTOR, in addition to the famous thermal detonators. Hokey religions and ancient weapons are no match for a good blaster at a player's side. A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. Graduate of Sam Houston State University -- Class of 2011 B.A. All trademarks are property of their respective owners in the US and other countries. Wisdom should be maxed-out for maximum Force points. Wisdom is directly related to the player character's Force bar. Honestly once you have been able to upgrade to the point where you can get your lightsaber with these upgrades and have master speed the game is over. Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. I have received many private messages about the guide and will use this site to make improvements since the original is now locked and could be better organized. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. Two-weapon fighting lets players dual wield blasters which is what players want. Look at your Wisdom too, since that'll help with your force powers. Feel free to critique it with better sacrifices needed in keeping 13 and 17 onto skills after buffs for a soldier guardian. The different combinations of these six classes allow for a wide variety of options when building a character in KOTOR. Can my saved game in KotOR be used for anything in KotOR 2? This Google site will serve as the most up-to-date version indefinitely. Really, this is a question for role-playing. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff).